Blog


Cortex Game Engine Legend Editor Absolute Zero
Topic Replies Activity
About the Blog category 1 October 7, 2019
26 - Creating the Medieval Crate 5 December 4, 2019
25 - Sammy's doin' lines 1 November 30, 2019
24 - Dave gets an upgrade 1 November 26, 2019
23 - INTERN! Get me some coffee! 2 November 23, 2019
22 - Speed Kills (time to market) 1 October 27, 2019
21 - Creating the Absolute Zero 1 November 16, 2019
20 - Creating from scratch 1 November 12, 2019
19 - Dialog,…blah, blah, blah 1 November 9, 2019
18 - PAX Seattle - Day 4 1 November 5, 2019
17 - PAX Seattle - Day 2 - Saturday Night 2 November 2, 2019
16 - PAX Seattle - Day 2 - Saturday 1 October 29, 2019
15 - PAX Seattle - Day 1 1 October 21, 2019
14 - PAX Seattle - Day 0 1 October 22, 2019
11 - Concept Art before 3D Modeling 1 October 11, 2019
10 - Building the Brain Gravy Bar 1 October 11, 2019
6 - Path finding with dynamic scaling 1 October 10, 2019
13 - The Dark Lord is among us! - Part 2 1 October 19, 2019
12 - The Dark Lord is among us! 1 October 15, 2019
9 - Absolute Zero on IndieDB 1 October 11, 2019
8 - Dave’s Diner – Legend prototype game 1 October 10, 2019
7- Synchronizing animation to dynamic scaling 1 October 10, 2019
5 - Legend editor for adventure games 1 October 9, 2019
4 - Building the Cortex Engine 1 October 9, 2019
3 - Why Adventure Games? 1 October 9, 2019
2 - Ground Zero – A Pub 1 October 9, 2019
1 - The Adventure Begins! 1 October 9, 2019